#ifndef MyLoadScene_H
#define MyLoadScene_H
#include "Math/Util.h"

class CLoadLayer : public CCLayer
{
public:
	void ccTouchesEnded(CCSet* touches, CCEvent* event);
};
class CLoadScene:public CCScene
{
public:
	CLoadScene();
	~CLoadScene();
	CCLayer* GetLayer();
	void LoadResource();
private:
	CCLayer*			mLayer;
};
inline CCLayer*
CLoadScene::GetLayer()
{
	return mLayer;
}


#endif